Pre-E3 2009: Hands-on with Saw: The Videogame
A horror video game based on the Saw movies, developed by Zombie Studios and published by Konami in 2009. Set between Saw I and Saw II, the game follows David Tapp from the first film, who has been placed in an abandoned insane asylum by Jigsaw to go through a lethal game of his own. 4.5 stars (521 plays / 2 votes) Play Bart Simpson Saw using our flash game emulator (still in development) below. Flash games can take up to a minute to load, so please be patient. If the game does not play properly, follow the desktop loading instructions listed below to play it. You can also try our Related Games. Get Everyday Jigsaw, free jigsaw puzzle game that'll rock your world. Play on all your computers and mobiles, online or offline, 30'000 puzzles with up to thousands of pieces: Play on all your computers and mobiles, online or offline, 30'000 puzzles with up to thousands of pieces.
Saw The Game Xbox 360
X360 Previews | Apr 13, 2009Gameplay-facilitating trainer for Saw: The Video Game. This trainer may not necessarily work with your copy of the game. File type Trainer. File size 1.1 MB. (last 7 days) 7. Last update Friday, April 30, 2010. Report problems with download to support@gamepressure.com. 'Saw' Game Will Deliver True Torture X360 Features Apr 16, 2009. The upcoming videogame based on the 'Saw' horror films will closely approximate being strapped to a chair and forced to figure out a confusing electronic torture device for the amusement of its sadistic creator, said project lead Steven Richards.
Saw The Game Youtube
Saw The Game Walkthrough
When Brash Entertainment shuttered its doors, Konami purchased the rights to the Saw videogame it had been developing. And since Konami is the developer behind one of my most beloved horror franchises ever, Silent Hill, I was optimistic that it could turn Saw into a game worth playing. However, after my hands-on time with a demo, I can't help but feel like Saw is still very rough, and comes across a lot more like a movie cash-in rather than a quality title.
Saw obviously draws inspiration from the movies, taking some traps straight out of the films. In the first trap I played, for instance, I had to find a way to remove the 'reverse bear-trap' -- made infamous in the first film -- from my head. It was actually a very deceptive puzzle, making me think all I had to do was move the analog stick on the controller. However, as I learned after a few deaths, I had to watch for subtle clues that showed me when I moved the stick correctly. The depth of the puzzle, in that it makes you think it's easy and then surprises you with its depth, really captures the diabolical feeling of the puzzles from the movies. Read More ยป